Character:
Tris used: 1237
Texture size: 1024x1024
Soft used: Maya, Zbrush, Photoshop, Xnormal, Marmoset Toolbag.
I've made my own version of golem, I wanted to give him a human like look. I though it was a good idea make him a stone connected to it's body by rays, and used it like an iron ball taken by the chain.