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Golem



 





Character:

Tris used: 1237
Texture size: 1024x1024

Soft used: Maya, Zbrush, Photoshop, Xnormal, Marmoset Toolbag.

I've made my own version of golem, I wanted to give him a human like look. I though it was a good idea make him a stone connected to it's body by rays, and used it like an iron ball taken by the chain.


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