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Pirate

Renders





High Poly

    

    

Wireframe



Weapon High Poly/Texture/Wireframe




For this character I was inspired in Pintel and Ragetti of Pirates of the Caribean. I wanted to make a character with a lamentable condition, dirty and with a unsavory personality.

                

Templar soldier


Concept



Renders





High Poly




Wireframe



Weapon  -Textures/High Poly/Wireframe-


Maps -Diffuse/Normal/Specular/UV-

                          


That's my templar soldier. I wanted to create a big soldier physically speaking and his face expression tell us that he is a tough guy.

Some normal map details (fabric, dirtiness) have been added in Photoshop and Xnormal.

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