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Pirate
Renders
High Poly
Wireframe
Weapon High Poly/Texture/Wireframe
For this character I was inspired in Pintel and Ragetti of Pirates of the Caribean. I wanted to make a character with a lamentable condition, dirty and with a unsavory personality.
Templar soldier
Concept
Renders
High Poly
Wireframe
Weapon -Textures/High Poly/Wireframe-
Maps -Diffuse/Normal/Specular/UV-
That's my templar soldier. I wanted to create a big soldier physically speaking and his face expression tell us that he is a tough guy.
Some normal map details (fabric, dirtiness) have been added in Photoshop and Xnormal.
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