José Chavarria Castellet
Personal details:
Nationality: SpanishEmail: josepch3@hotmail.es
Objective:
To obtain a position as a 3D character artist
to contribute my skills in a creative team.
Skills and abilities:
Key skills:
· Character design.
·
Realistic
and stylized character creation.
·
Low/
High-Poly modelling and sculpture.
·
Knowledge
of anatomy and proportions.
·
UV
Mapping.
·
Ability
for drawing textures.
·
Knowledge
of Rigging.
·
Attention
to detail.
·
Hardworking,
fast learner and attention to team.
·
Fluent
in Spanish, decent in speaking English.
Technical skills:
·
Zbrush
·
Maya
·
3DSMAX
·
Photoshop
· Unfold
3D
· Topogun
· Xnormal
· Marmoset Toolbag
· Unreal
Development Kit
Technical training:
·
Online Zbrush curse Oscillon Online (2011):
Focus
in Zbrush, I learned the process for sculpting, texturing, low poly modelling using advanced tools, alphas etc.
Additional information:
· Passionate
for science fiction films, videogames, design, sports.
·
I usually play FPS, RPG and open world videogames.
· Sometimes I make simple maps with Unreal Engine 2/3.
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