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Unreal Engine 2 map, all the assets, meshes, staticmeshes and characters were created from the scratch.
Soft used: Maya, Photoshop, Unreal Engine 2.
Unreal Engine 2 para editar, Photoshop para texturizar y Maya 8.5 para modelar.
Soft used: Maya, Photoshop, Unreal Engine 2.
Unreal Engine 2 para editar, Photoshop para texturizar y Maya 8.5 para modelar.
Personajes animados (parcialmente).
Texturas a 64, 128, 512, 1024 y 2048 de tamaño.
28 objetos.
2 fluidos.
16 projectors.
Screenshoots
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