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Brink character fan art


 Concept



Renders





High Poly



Wireframe



Maps -Diffuse/Normal/Specular/UV-

        


Weapon - Render/High Poly/ Wireframe and Maps -Diffuse/Normal/Specular/UV-





For this character I was inspired by the stylized features and the colorful look from Brink character art. 

Some normal map details have been added in Photoshop and Xnormal.

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